IdleIsland
Integrated Campaign
Creators:
Devyn Brock, Designer/Developer
Annaliese Murrieta, Game Artist
Category: Game Mechanics
Game Genre: Adventure, Idle
Software Used: Adobe Illustrator, Adobe Photoshop, Construct 3
Summary: IdleIsland is an Idle/Adventure game in which you can explore a vast ocean collecting resources along the way. Expand islands to build large villages on them. Villagers collect resources for you fueling further adventure into the ocean to gather collectibles. The ocean of IdleIsland is procedurally generated and random every time. Collectibles such as fish and geodes spawn with completely random textures every time to create infinite playability.
Students
Devyn Brock / BFA Game Development, Career Interest in Game Design
Annaliese Murrieta / BFA Game Development, Career Interest in Concept Art for Games