The School of
Game Development
About the School of Game Development
Where work and play meet.
At the School of Game Development we begin preparing students for careers in the video game industry from day one. Our curriculum has been developed by industry professionals to give students the skills and workflows needed to compete in
the fields of Game Design, Game Programming, Concept Art, and 3D Art. The department’s faculty guides students through the development process from concept to first playable and helps them to develop portfolio-ready pieces that demonstrate both individual work and group projects. The annual Spring Show is a showcase for the best work in the department and an opportunity for those students to meet with recruiters and professionals in their field.
Abinaya Selvanathan
Alex Pedlar
Amal Ashokan
Amye Kirkham
Aries Liu
Aubrey Kim
Audrey White
Brandon Ramcharitar
Candice Tai
Chaeeun Lee
Chaewoon Hyun
Danlei Qian
Danny Alvarez
Dominik Rangel
Dylan Luongo
Erin Grover
Ethan Alcantara
Gunnar Lenberg
Gyungju Do
Hallie Cannon
Hyojea Lee
Jeffrey Byczko
Jin Takizawa
Jixuan Hao
Jordan Fridie
Jordyn Watson
Joseph Cabungcal
Joy Zhou
Jui-Te (Daniel) Yen
Kaitlyn Lobitz
Megan Phong
Megan Soler
Michael McCluskey
Nathan Lee
Nico Diaz
Nicole Birk
Norine El-Safadi
Raelyn Frederick
Rohan Mudaliar
Satya Koppisetti
Shang Gao
Shuyuan Xu
SiZhong Chen
Spencer Simons
Symphony Rodriquez
Tahoe Bautsista
Teresa Stewart
Tian Yu
Tingwei Liu
Travis Perry
Tsz Chung Lau
Vu Vo
Wei Ren
Weiqi Zhou
Xiaoran Chen
Yaxin Mu
Yi-Wen Wang
Yingge Fang
Yu Fan
Zoey Kister
Collaborative Projects
Interdepartmental and Group Works
Companies That Have Hired Our Graduates
Contact Us
For more information on these skilled artists and designers, call 415-618-8899, or email us